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Kyan Rowse

 
 

Technical Audio & Sound Design

 
 
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Bellum (PC)

Roles:

Sound Designer

Technical Sound Designer

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For this project, I have designed and implemented, locomotion, ambience and weapon sounds. The project is being developed using Unreal Engine 5.​

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Website Link: https://playbellum.com/

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Burning Lands (PC)

Roles:

Sound Designer

Technical Sound Designer

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For this project, I designed and implemented, locomotion, ambience, vehicle and weapon sounds. The project was developed using Unreal Engine 4 & 5.​

Guardian Demon

Roles:

Lead Programmer

Technical Sound Designer

Sound Designer

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Key Responsibilities:

 

  • Sound Design

  • Programming Gameplay Systems

  • Audio Implementation Using Godots Native Audio System

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Steam Page

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Gravity Zero (PC)

Roles:

Technical Sound Designer

Sound Designer

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Key Responsibilities:

 

  • Sound Design

  • SFX/Music Implementation FMOD

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Click here for the itch.io page.

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