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Bellum (PC)
Roles:
Sound Designer
Technical Sound Designer
For this project, I have designed and implemented, locomotion, ambience and weapon sounds. The project is being developed using Unreal Engine 5.
Website Link: https://playbellum.com/

Burning Lands (PC)
Roles:
Sound Designer
Technical Sound Designer
For this project, I designed and implemented, locomotion, ambience, vehicle and weapon sounds. The project was developed using Unreal Engine 4 & 5.

Guardian Demon
Roles:
Lead Programmer
Technical Sound Designer
Sound Designer
Key Responsibilities:
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Sound Design
-
Programming Gameplay Systems
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Audio Implementation Using Godots Native Audio System

Gravity Zero (PC)
Roles:
Technical Sound Designer
Sound Designer
Key Responsibilities:
-
Sound Design
-
SFX/Music Implementation FMOD
Click here for the itch.io page.
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